Suggested Improvements

Confirm Wishing Well Throws that Cost Gold

Please add a feature to notify if a wishing well toss will cost gold, maybe even more than one!

Submitted by Dunkindonuts on Oct 6th 2026
Discussion: 0 Comments

Mailworks

Mailworks would have an interface similar to the one used by craftworks. For each mailworks slot a farmer has, they can select one item and one NPC. If the selected item would be voided, instead it is sent to the selected NPC. Credit for the name goes to fartfume.

Submitted by outerspacejamz on Oct 5th 2026
Discussion: 0 Comments

Notification for Max Value Wine

Please give us a gold perk option to get a notification (like the “Borgen!” Or “New!” Or similar) for us to see from the home screen whenever we have a wine bottle or bottles that have hit our value cap

Submitted by Decicio on Oct 12th 2026
Discussion: 0 Comments

Lapis lazuli rates

The rates o. Lapis lazuli drops seem disproportionate to required materials for other pickaxes. I’m on floor 211 with all charms in highland hollow and still can’t supply enough lapis to keep my crystal pickaxes afloat while having more than enough of every other kind because it’s not nearly as hard to get the required ingredients. I have more steel ones than crystal ones despite those being on a higher tier mining floor. I just think the lapis lazuli could use a bit of rebalancing

Submitted by Dad friend on Oct 6th 2026
Discussion: 1 Comments

Small improvement for quizzes

On quizzes it's really easy to hit the wrong answer on mobile. And that can be a bit frustrating because then you have to wait a day and do the whole quiz again just to try to hit the right button this time. I would like to suggest that the answer options are larger and farther apart so it's harder to fat finger the wrong one, or that there is a confirmation button before your selected answer gets submitted so you have the chance to correct a misclick. Thanks for considering my idea.

Submitted by evnord755 on Oct 5th 2026
Discussion: 0 Comments

Shiny Items

Functionally identical to their non-shiny counterparts, shiny items would have unique color palettes from the original and can very rarely drop at any time the regular item is acquired. Shiny items have a shimmer visual over the icon when viewed on the item page. Shiny items could be linked in chats by being named "Shiny (item name)". Obviously only certain items would be available, at least at first, and would be treated as non-tradeable Super Rares. Profile pages could feature your collection of Shiny items, similar to Super Rares/Novelty items found.

Submitted by RandomNumberJen on Oct 5th 2026
Discussion: 2 Comments

Contribute progress to requests

I'd love to be able to contribute to part of the requests with the stock I have completed. For example a request seeking 50 twine, 100 wood and 20 trout. I might have 20 trout that I can submit to the request while I continue collecting the remaining items.
Additionally/alternatively having icons against each request title to see what items are required as there could be upwards of 20 requests to complete and I'm spending a lot of time opening each to remember what I need to collect (similarly if a request is ready I might complete it not realising I was saving those items for another request running concurrently

Submitted by Elissia on Oct 15th 2026
Discussion: 3 Comments

Seasonal Workshop Crafts

When certain items become craft able again (seasonal releases), Can these items be listed in a special place in the workshop?

It would be nice if the workshop had a dropdown that could easily show which seasonal items I can craft now with that weren't available before.

These items need focus since they are only available for a limited time to craft them!

Submitted by cedar tree on Oct 13th 2026
Discussion: 0 Comments

Max Wine Price Notice

I wish I could easily see from the Farm page when the wine is at its maximum value. Maybe like how you can see when the flour and feed inventories are full.

Submitted by MeliJo on Oct 12th 2026
Discussion: 0 Comments

Better notifications for Mining Floor Rewards/not locked by pickaxes

Mining floor rewards are currently accessible when you go mining > spring cave (mining location) > tiny i button at top > scroll down (not visible without scrolling - at least on my phone)

This has two issues. The first is visibility, I stumbled upon these rewards by chance. The second issue is that if you do not have a pickaxe for the level you cannot access the rewards.

Proposed solution is twofold - 1. Allow access to a mining location even when having 0 pickaxes (this will allow individuals to access level rewards even if they lack a pickaxe)
2. On the home page, if there are level rewards add green text (level rewards available), when clicking mine - at the top of the mine page, add a green link to access level rewards (3 level rewards available!) that will take you directly to each floors level rewards. This is far more important in my opinion as it will improve visibility that level rewards are available

Submitted by Translate7 on Oct 4th 2026
Discussion: 0 Comments

Hold to explore

There should be a temple chain to submit orange juice, and once you get to 500k donated, it gives you a special charm called "holder of exploration". This charm grants the ability to hold to explore instead of tapping.

Submitted by Riley on Oct 1st 2026
Discussion: 0 Comments

Page with all the new stuff for each month as links

I would like to see a page similar to the updates that come out but where everything has links. For example this month was October, but there was no link to the jack o lanterns, candy corn, witch's broom, witch's lantern etc. There was also no link to the orchard or the pet shop. But there are links to the temple, mailbox shop and art gallery. Sometimes when reading through the updates there is a lot of information to take in, which I'm not complaining about but it would be nice to easily get around with links to check all the new things out easier, instead of wondering if you found all the new exciting stuff!

Submitted by WhiteTiger9889 on Oct 1st 2026
Discussion: 1 Comments

Townsfolk

I would love if there could be a button like the Sell all unlocked but for trading with townsfolk

Submitted by hherron123 on Oct 1st 2026
Discussion: 0 Comments

mailbox button - chat - trade - giveaways

Attache symbol next to players names like how the report button and pfp work, though going right to mailbox. could limit this to trade and giveaways as those have the most use for it, like how mailbox size is presented in trade

alternatively, change the "mailbox size" icon in trade to hotlink right to the player's mailbox

colors to indicate full would be nice if you decide to go with a "mailbox emblem" (blue/red?) though chat refresh timings may cause more frustration than this being useful (constantly trying to send to a mailbox marked as empty, but chat hasn't refreshed enough to tell you it's actually full)

Submitted by mice-stro on Oct 6th 2026
Discussion: 2 Comments

Make honey giveable to Gary pls

I know ever since the fix of honey jail many late gamers often have an overflow of honey. I usually find myself rushing through making sea pincher specials to avoid voiding this once rare delicacy. I think a good and thematically appropriate way to mitigate the overage is to make it a loved and giveable item for Gary :) like Pooh bear!

Submitted by Dad friend on Oct 18th 2026
Discussion: 0 Comments

Tooltips for easier item reference

I would like there to be a little box that pops up when you hover your mouse (or on hold for mobile) over an icon that contains the name of the item. This will make it easier to identify what the item is at a glance, especially when you have a list of items that you don't know and are forced to click back and forth to know what all of these items are

Submitted by Kiradactyl on Oct 2nd 2026
Discussion: 0 Comments

Improvements to the Daily Chores System

Suggestion: Improvements to the Daily Chores System

I often forget to claim my Daily Chores rewards, even after completing all the required tasks, because the Daily Chores section is located at the very bottom of the page.

It would be helpful to have a notification or reminder displayed at the top of the main page when all Daily Chores are completed but the rewards remain unclaimed.

Alternatively, an auto-claim feature that automatically collects the rewards once all tasks are completed would be a great quality-of-life improvement.

Has this suggestion been discussed or considered by the development team before?

Thank you for considering this suggestion!

Submitted by papepopo on Oct 21st 2026
Discussion: 0 Comments

Roomba's Nest Improvements

1. Option for Roomba to attempt to Play All in Craftworks for days when I forget to turn it back on after doing something manually.
2. Option for Roomba to attempt to recharge his own batteries from the last used energy source.
3. Option for Roomba to attempt to sell max value bottles of wine and store new bottles of wine.

Submitted by Nicho on Oct 22nd 2026
Discussion: 0 Comments

PHR Voucher

After swamp is unlocked, PHR vouchers loose much of their value. In theory you can get rare items from PHRs but at endgame levels, between mining items, swamp items and everything else, rare items showing up in PHRs rarely happen. I would suggest to make PHR Vouchers mailable.

Submitted by Rkm13 on Oct 22nd 2026
Discussion: 0 Comments

Incorporating Mining into Tower Progression

Im sure you folks already have thought out plans for how to incorporate Mining items into the tower climb, but earlier I caught myself thinking what's would be thenbest way to make it interesting/necessary for both players who are climbing and players who are already at the top.

If you put mining items MM at 350+ levels, there's little reason for most players to engage with the system until much later. If you somehow change the current climb requirements, it excluded top level players from the engagement with the system too.

So my suggestion is to take it another direction: create negative floors in the Tower so there's both the existing climb (which can eventually incorporate mining items MMs too) and a descent (thematic, focused more but not exclusive on mining items, potentially incorporating cooking too). Whether descending requires ATK, MM etc is to debate (maybe it uses a different mechanism, maybe it requires X items to unlock each floor, who knows). It could also be the opportunity to introduce some newer artifacts that engages with some of the newer systems.

Anyway, food for thought, I'm sure you folks will do something cool either way. Cheers

Submitted by psam on Oct 10th 2026
Discussion: 0 Comments

More “towers” to climb

It would be nice if there was a small version of the tower related completely to mining , requesting mining items masteries , making it 50-60 floors high , also seasonal towers , including seasonal crafts , I think this could really add some spice to the game !

Submitted by Lumos on Oct 20th 2026
Discussion: 0 Comments

Small Raptor Soap idea

It would be helpful if active fighting Raptors could show how much Soap they've individually earned lately.

Say like, since last server reset. So we could see how much they each earned in 24 hrs. This would make it much easier to determine which Raptor is doing well and which poorly.

Submitted by Rocko42 on Oct 20th 2026
Discussion: 1 Comments

Over sending mailbox

A lot of newer to a couple months players still have 5 to 15 slot mailboxes. It would be nice if there was a way to over send items. Either a percentage of OUR mailbox sending capacity or a flat rate. It could be a gold bought perk or even an alpha tier perk on patreon. I love giving stuff but I bang my head on the wall when I see a mailbox of 5.

Submitted by Deadeye1000 on Oct 8th 2026
Discussion: 0 Comments

Automatic bank deposits

I think it would be really handy to have that ability to set up automatic bank deposits. I always forget about the bank - I’m not even sure if it ultimately ac-blam!-ulates into much money. But having the opportunity to gradually add money automatically over time would be pretty cool

Submitted by Wanheda123 on Oct 3rd 2026
Discussion: 0 Comments

Item Tracker (Not Just for Mastery)

Would be nice to be able to track items, not just for masteries. This would be especially helpful for temples or friendship levels. I think as well, it could have a yellow colour right before it gets too full which you could set a setting for e.g., between 10-250 or so before the cap.

Submitted by theyfoundme on Oct 4th 2026
Discussion: 1 Comments

send cards anyway

please, you make us pay gold for them, they're functionally useless, don't even make a good representative currency, just let us send cards without them counting against, or being impacted by, mailbox capacity

I should be able to send my friend a farmeraversery card. Without having to wait for the half hour a day their tiny little mailbox is empty because they don't use trade. Without them needing them to buy a bigger one, which wouldn't actually help....

Submitted by Alcairshin on Oct 21st 2026
Discussion: 0 Comments

Player name squatting

If you change away from a name, that name is unclaimbable by anyone for 45 days.

Submitted by KtheRogue on Oct 21st 2026
Discussion: 0 Comments

Ancient Coin hot link

Add a hot link to the ancient coin on the bottom bar that takes you to the item page instead of the town page. It would work just like the gold icon taking you to the gold page. Think it would really make the new quick open perk more appealing for borgen buck grinding.

Submitted by Wyoborn on Oct 17th 2026
Discussion: 1 Comments

Craftworks sets but for mastery tracker

I would love if Mastery Tracker had sets the same way that Craftworks does. That way I could easily switch between what items to track for specific masteries, or between tracking a quest and tracking a mastery, without having to keep an external list if items and then manually adding each item every time I switch between questing/masteries :D

Submitted by Babtothebones on Oct 16th 2026
Discussion: 1 Comments

hide bought - perks

similar to gold perks, allow normal perks to hide bought items

Submitted by mice-stro on Oct 12th 2026
Discussion: 0 Comments

meal that copies what hickory does for Steelworks

Ive talked with several long time players about this over the year+ ive been playing and they all think its a great idea/ are surprised it doesn't already exist.
I suggest a Philly cheese steak (because the steel industry is famous in Philadelphia)
Idk what would be best for ingredients but the meal would give a 10 or 20% of your hourly steel/steel wire income every ten minutes while active, and last for 1 hr just like hickory omelet for wood.

Submitted by Tam alThor on Oct 14th 2026
Discussion: 1 Comments

Walker's Improvement Suggestion

"Improve da loop: New meal similar to hickory that gives steel and wire production every 10."

Submitted by dingus on Oct 2nd 2026
Discussion: 0 Comments

"Allow voiding items in Locksmith" setting

For context: just recently I accidentally opened 2300 large chests 01, which voided hundreds of thousands stones and ancient coins. This made me very frustrated and I lost motivation to play the game, because it took months to collect those chests and keys.
I think that it's a good idea to block voiding items by opening stuff in locksmith, unless a specific toggle in settings is turned on. I thought of a setting "allow voiding items in locksmith" that can be set to yes or no.
Also it can be useful because the design of the locksmith opens is exactly the same as when you give stuff to another people. It's very tempting to press +max and then the button on the right, especially If you are doing a lot of trading all the time and just lose a bit of concentration.
Again, it can prevent other people from doing such mistake with large chests, mythical chests or anything else, as it is a very very painful mistake to make, that can make the person even quit the game.

Submitted by Kean on Oct 12th 2026
Discussion: 0 Comments

Quicker link from mining page to relevant pick axe

At the moment there is no way to go from the list of mining locations or the mining location itself to the page for the relevant pickaxe for that location (unless you're out of pickaxes). When you have auto excavation on and haven't run out of pickaxes yet but want to make sure you don't it would be helpful to be able to quickly get to that pickaxe.

Submitted by wdslatter on Oct 1st 2026
Discussion: 2 Comments

Level unlock stat for seeds/crops

Many (new) people ask about how to get crops or when they unlock them &, outside of the Unlocks library page, there is no real way for them to find that out.

One that comes to mind is the classic [[Read the Quest]] where it asks what relative of a crop is unlocked at level 40. There is no way for the player to simply tell what crops are unlocked at level 40 without Googling the question, asking for the page, or just using trial & error. Small QoL for newer players & us helpers!

Submitted by Acrize on Oct 11th 2026
Discussion: 1 Comments

Allow adding email/password on VPN

I understand why you don’t allow the changing of passwords or email while on a VPN, but can you add the ability for changing from blank/none to adding/setting an email address and password to occur while on a VPN? And of course, keep the restriction to changing it while on a VPN.

Submitted by Translate7 on Oct 4th 2026
Discussion: 0 Comments

Chat Bug On Android

I think I may have encountered a bug along with a few other players who are all playing on android. Sometimes when typing in chat, the enter (send message) button changes into a different button that won't send the message (I think it may be the new paragraph button?). It can be fixed by reloading the game, but it is a bit annoying when it happens a lot, so maybe this can be fixed. Thank you

Submitted by evnord755 on Oct 14th 2026
Discussion: 0 Comments

Crafting tracker

Would it be possible to add a tracker, similar to tracking a help request, for crafting recipes? For example: if I am trying to craft cannons, a box in the bottom left that says “5/25 scrap metal, 12/25 steel, 110/12 board etc…”
This would be extremely helpful for big quests that need lots of crafted items. Thank you so much for any feedback!

Submitted by Patchycat2 on Oct 7th 2026
Discussion: 0 Comments

Move the Report Message Button

You could move the Report Message Button farther away from the players name, maybe at the end of the chat message. It could highlight the message textbox in question when you report it. But Farther from the player name so i don't accidentally click it if I miss the player name.

Submitted by cedar tree on Oct 5th 2026
Discussion: 0 Comments

Mailbox Log Suggestion

I had a idea and made a visual example of two options that I thought would be really helpful for the Mailbox log.
Option 1:
Leave the log very similar to how it is right now, but add a number onto each of the entries with the running total of how many of an item were sent.

Option 2:
Instead of having a line item for every trade done, change it to a running total of how many items were received in one line item. This could just update the entry as it was received, and the latest transaction can show the time the last one was received and the most recent entry moves to the top.

I always have issues where I miss how many the final number is that someone sends me, and either I have to ask them or count the entries sometimes. It would be a huge QoL improvement to have that number easily accessible. These entries can follow the current 15 minute rule as it currently tracks trades if that makes it easier, I think this system would still incorporate well for that.

Pictures for reference:
https://www.reddit.com/r/FarmRPG/comments/1x1uah9/mailbox_log_suggestion/

Submitted by FreeSquad on Oct 9th 2026
Discussion: 0 Comments

Remove iron/nail from PHR with iron depot

I would love if the iron depot perk removed iron and nails from the pool of possible PHR rewards :)

Submitted by Babtothebones on Oct 23rd 2026
Discussion: 0 Comments

Kitchen “Attention” text indicates progress

What if the Kitchen “Attention” text changed visually to indicate cooking progress?

It could change color- Green>yellow>orange>red.
(i.e. If at least one oven was ready to season the text would turn yellow. Then orange when at least one oven is ready to taste, etc.)

For colorblind users, you should also include a second visual cue, perhaps text size or the number of exclamation marks increases.

Personal note: Honestly, the “attention” text causes me a lot of anxiety. My ADHD brain can’t keep track of how long ago I started a cooking recipe, so I either constantly check on my ovens or I ignore it completely, making cooking EX/ mastery progress grueling.

Submitted by Indie4 on Oct 22nd 2026
Discussion: 0 Comments

Condense text when sorting in workshop/craftworks

(In the mobile version) When in ‘Adjust Order’ mode in the workshop or craftworks, it would help if the smaller text (recipe ingredients, inventory count) was temporarily hidden and only the item name is seen. This would condensed the list making it is easier to drag items up and down.

Submitted by Indie4 on Oct 22nd 2026
Discussion: 0 Comments

Notification when we run out of Pickaxes and Lantern for AEX

Similary to Kitchen when there's orange letters "needs attention" I would like to see the same for AEX if we run out pickaxes/lanterns (maybe a settings each yea)

Thank you

I've posted some other nice suggestions do look through too kk :3

Submitted by -Elvira- on Oct 9th 2026
Discussion: 0 Comments

FarmRPG Pricecheck

there is a website for checking prices in trade chat, i think it would be very helpful adding it like buddyfarm as a hyperlink

https://farmrpg-pricecheck.free.nf/index.html?i=3

Submitted by ThoHo on Oct 10th 2026
Discussion: 1 Comments

tower today - farmiversary

a "reached tower today" (aka added (tower key) to inventory today) or a "milestones" section would be nice! i am thinking something like how the farmiversary section works.

Submitted by mice-stro on Oct 20th 2026
Discussion: 1 Comments

A name change for crystal river during October

Make it crystal lake?

Submitted by Justwar on Oct 13th 2026
Discussion: 0 Comments

Cooking timer sound cues

I wish there was a perk called "dinner bell" or "kitchen timer" or somesuch where you got an audio cue if your dish needs stirring/tasting/seasoning/collecting. Really, I could do with a lot more sounds in general, like how Cookie Clicker has the golden cookie bell sound, so us on browser can get reminded when the tab is buried behind whatever it is we're working on.

Submitted by KingOlmfred on Oct 15th 2026
Discussion: 0 Comments


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