Suggested Improvements

Charles Horsington Area (straw drop)

Now that so many crafts need twine, it would be incredibly helpful if there was an area comparable to Gary's crush room that gave us straw. I think doing a Charles space that was barn themed that dropped a ton of straw, an occasional horseshoe, and the rare needle would be both funny and a godsend for the straw. (Obviously it could have other stuff the way Gary's room does). You could even do a comparable quest line to get a spinning wheel relic that turned the straw into twine the way you do mushrooms straight into paste (and just as that adds other rare items to the cave, you could do something fun like add the Uber rare golden thread! Cuz, you know, Rumplestilzkin and similar fairytales.)

Anyway even if you don't like the spinning wheel/twine idea, it would be a tremendous relief to have a straw room.

Submitted by Rii on May 12th 2026
Discussion: 1 Comments

noon artifacts

there could easily be some T210-T240 artifacs that provide 10% noon bonuses just like orchard and antlers for grapes, milk, egg, kabobs, feathers, (trout?)

noon would be cooler with EC reset and those bonuses

Submitted by ThoHo on May 12th 2026
Discussion: 0 Comments

Remove or Address Scalping/Reselling/Predatory Flipping in Trade Chat

As an active player, I’ve noticed that trade chat, as it currently stands, is increasingly revolving around large-scale flipping/reselling, and I wanted to see if something can be done about how this affects the overall trade environment and newer players.

Some concerns I’ve seen raised and experienced myself repeatedly include the following:

- Trade chat being dominated by large “trade walls” comprised of goods obtained from flipping
- Good deals being purchased almost instantly and relisted/flipped shortly afterward
- Newer or smaller players feeling discouraged from participating
- Trade chat increasingly feeling more competitive than community-oriented

I understand that the current system of trade chat has its own respective limits that are generally understood by players, that it allows buying and reselling, and treats trade chat as an open "free" environment with some do's and don’ts in the trade guide. However, I do wonder if there are ways to practically improve trade chat in ways that would make it less aggressive, more welcoming for new players, and less centered on constant flipping/reselling.

A few possible ideas (in no specific order):

- Encouraging more concise trade messages to reduce spam walls (For example, introducing a line or character limit in trade chat to prevent long posts in the form of the player knowing beforehand how their message will appear in the chat before they send it to avoid a distorted message after the fact [I.E. "Character limit has been reached"])
- Discussing community trade etiquette more openly amongst the community somehow
- Finding ways to make trade chat feel less intimidating for newer players
- Finding the sweet "middle ground" that satisfies both casual and competitive traders

At the end of the day, we all enjoy FarmRPG because it's a game and community we've all grown to love. I’d simply love to see trade chat grow in a way that encourages more players to participate positively, fairly, and discourages any excessive buying/reselling/flipping.

Submitted by angelo6030 on May 11th 2026
Discussion: 1 Comments

Beer Crafting/Cooking

Currently working on GMing some crops and realized Hops really have no use right now. Possibly a craft or new recipe to make mug of beer? Would give a new use to hops and maybe lower the price of beer a little to slightly lower the barrier to unlocking swamp.

Submitted by relzek on May 11th 2026
Discussion: 1 Comments

Craftworks Farm Supply

just like any other gold building upgrade, craftworks upgrade should be added to Cap upgrades at farm supply, would enable to use supply vouchers :)

Submitted by ThoHo on May 12th 2026
Discussion: 0 Comments

Setting to Condense the Kitchen oven rows

This would be very helpful when using fruit punch. Thanks!

Submitted by TooManyPets on May 12th 2026
Discussion: 0 Comments

Fossils

With raptors already being in the game, it would be fun if we could search for fossils. This could be added to the mining feature or even exploring. It would be even more fun if we could revive these fossils or display them in the museum.

Submitted by Z-King on May 12th 2026
Discussion: 0 Comments

Hidden Items

there needs to be a way easier way to check hidden crafts than every single item in the crafting list

Submitted by ThoHo on May 11th 2026
Discussion: 0 Comments

Monkey

I think it would be cool to have a small monkey as a pet. The baboon is neat, but also quite fearsome. Baboons have large teeth, and I would like to have a primate with less aggressive biology. Perhaps a capuchin, or a marmoset? And wouldn't it be neat if you could get the monkey by finding a shrine on an island, and donating bunches of bananas every day? Like you get the monkey by returning to the shrine and leaving bananas. If you do this for like, sixty days, you get a monkey. That is all. Great game.

Submitted by Saint Nixolas on May 11th 2026
Discussion: 0 Comments

Craftworks search bar

When adding items to craftworks, it would be a nice quality of life improvement to have a search bar to add a specific item rather than having to scroll through all items that can be crafted.

Submitted by Z-King on May 12th 2026
Discussion: 0 Comments

Hidden Items

there needs to be a way easier way to check hidden crafts than every single item in the crafting list

Submitted by Guest on May 11th 2026
Discussion: 0 Comments

chat lottery improvement

Winning the chat lottery should also provide a 60 minute break from chat, in the form of a chat ban.

Submitted by phone on May 11th 2026
Discussion: 1 Comments

Multi person DMs

Self explanatory, just a way to send the same DM to multiple people

Submitted by Aristogiton on May 12th 2026
Discussion: 0 Comments

Toggle off yes I’m sure

When fishing, the net button is right where the fishing minigame pops up on my phone, so I keep accidentally using nets when I don’t want to. Please add a setting to toggle yes I’m sure off.

Submitted by Aryore on May 12th 2026
Discussion: 0 Comments

Ability to Consume X Amount of Orange Juices/Apples

Small suggestion/improvement would be to allow users to type the amount of Orange Juices/Apples that they want to consume.

e.g. Sometimes if I have a Daily Chore saying consume x50 Orange Juice, I'd like to consume just 50.

Submitted by GDownage on May 13th 2026
Discussion: 0 Comments

Meal Presets

Have a preset slot for meals. Say you want to use cookies and mushroom stew, put those 4 items in a preset (assuming you have 4 meal slots) and one button eats all 4 instead of each individually. will also have the bonus effect of all 4 ending at the same time.

Submitted by Smoochypoo on May 13th 2026
Discussion: 0 Comments


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