Mobile notifications
I would love to expand the mobile notifications settings to include any/all/none if you don't like them togglable options:
* fish are biting at
* item(s) voided - single notification if any item gets voided (not a notification per item)
* something in your mailbox
Submitted by kz04li on Aug 17th 2026
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Roomba selling items
Understanding that this may be tricky to balance from an energy cost perspective, I would love the ability to configure Roomba to sell specific items (either entire stack or some set amount - maybe percentage?).
Ideally, I'd be able to configure this on some screen granularly on a per-item basis. (Perhaps the more items included, the higher the energy cost?)
Additionally/alternatively, an option to have the Roomba sell all unlocked items that are at max would be handy.
The thinking here is to supplement craftworks overnight sometimes hitting item cap on some items, allowing more smooth operations flow. I would even be open to the idea that the items sell at a discount (less silver than usual - because some is better than none), but I can see how that might cause some concern. I'm open to whatever the team/community thinks is best.
From a balancing perspective, I could see an argument for this being on the more expensive side of the energy cost, but I'll leave that to those with experience in balancing things.
Submitted by kz04li on Aug 17th 2026
Discussion: 0 Comments