Suggested Improvements

Fish Flakes should not interfere with muscle memory

Getting a fish flake randomly causes the large net launcher to be pushed over, which causes the player to waste it when they just wanted to quickly launch some nets and move on. I've now wasted three of them because I put them in my storehouse and somehow get more without realizing

Submitted by SkylorBeck on Jun 18th 2026
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A craftable item made from a FISH!

Big Mouth Buddy (Billy) Bass... is an animatronic singing prop, representing a largemouth bass mounted on a wooden plaque.
Items needed...
[ ] 1 wooden plank
[ ] 1 kill switch
[ ] 1 largemouth bass
[ ] random other items...small spring, gears, transistor, machine part or other stuff
[ ] tool of choice

Thanks for reading and hitting that like button.

Happy Farming;-)

Submitted by CorettaUMusic on Jun 18th 2026
Discussion: 0 Comments

Craftworks Saved Item Set

Suggest swapping position of use and share buttons so hitting delete by accident is not so easy (on phone platform these are very close).

Submitted by Kwee on Jun 18th 2026
Discussion: 0 Comments

Major QOL - More Collapsable Menus & Sort/Hide Options Across Whole Game

- As more features/items are added to the game it’s UI is beginning to feel cluttered + certain game navigation paths are becoming tedious - especially on a slower device w/ a smaller screen.

Having the ability to collapse, sort, and arrange more parts of the game (similar to the functions in My Inventory and Farmer’s Market) could alleviate this severely.

Please consider, thanks.

Submitted by Ty64 on Jun 18th 2026
Discussion: 0 Comments

More accessible for screen reader users

Hi, I am a screen reader user,
I use VoiceOver which is in every iPhone and most visually impaired/blind people use.
Although the game is mostly accessible with some patients, I find some things very time consuming to do or find out simple things,
I’ve been playing for over a year and with my decreasing eyesight it’s becoming more of a struggle to play. VoiceOver tends to find items on the screen, which aren’t there. Because of a new screen that has appeared. For example, if you are on the page where you can choose to select the wheel or go to the bank VoiceOver will sometimes give you the option to select place to go to the fishing location or tower on the main page,
This happens even more when you press on the pop-up tab under left where you can select Settings and things.

Another thing which can cause some time and frustration is when you have the pop-up in the middle of the screen where you get told an action is done and you click on okay or similar one after being at the farm and you can click on okay or go back to farm.
I understand you might not want to remove these, but if there was a easy place to find that button or be aware that message needs to be confirmed and an easy other way to find it without being able to see the screen would be extremely helpful possibly it only appears for 10 seconds before automatically being confirmed with a sound notification.

My other suggestion would be for when we have help request/storylines and items we have not got the exact amount for,
So for example, if we need 5000 carrots and we only have 1000 instead of that item being somewhere in the list could it be automatically put at the top? VoiceOver does not always read the amounts properly and instead of having to go into each one to find out what one still needs to be done we could know automatically or possibly this could be split into two very obvious lists.
Thank you for reading and your consideration

Submitted by Enigma on Jun 18th 2026
Discussion: 0 Comments

Incubator in an incubator

Incu-ception!

Can there be an option to turn off petting for unhatched raptor eggs?

I want to pet them to level 4 only, close to level 5 (but not hatched yet)

So that when a new month comes, I wanna hatch them to get new skins

(I know that we can spend 10g to roll for a new skin), but eh, don't think it's worth spending gold on rerolling skin

Submitted by ElviraSteam on Jun 18th 2026
Discussion: 0 Comments


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