Just a “throw it at the wall and see if it sticks” idea: [[pillow fight]]. To sum it up before typing “Russian roulette,” two players have a pillow fight—one wins, and the other loses. The devs can decide how many games each player can play.
There could be a live queue where players enter the arena/room and get paired with whoever is available. If no one shows up within two minutes, they could be matched with a random offline player or an NPC.
Keep the rewards ultra simple—just a few stamina items, like OJ, AC, AP, etc., as a small reward. Players shouldn’t feel they need to participate to progress in the game. This could be a fun way to increase user engagement.
