after getting over 1k items per explore, you're almost guaranteed to get 1 of each drop. i would like an accessibility setting added to force exploring to be ordered in the "zone order" rather than by "first found". it would be easier to process while spamming apple cider

as an example. forest's first item is wood. the order with this applied would *always* be

wood > mushroom > straw

if an item is missing, it makes sense
wood > straw

as it currently stands, if i find mushroom first (even though i'm pretty much guaranteed to get mushroom and wood anyways) it does this over my first couple drops

mushroom > straw > wood
mushroom > wood > straw
wood > mushroom > straw

as it currently stands, it is extremely difficult to even spot a frog if it pops up, as it could pop up anywhere in the 3 lines of drops. zone ordering could make it significantly easier to spot as it would always be on the tail end of the drop pool

Submitted on Jul 31st 2026 by mice-stro

Comments

From what I understand you are suggesting the ability to toggle a sort/filter that would display found items in ascending/descending order based on quantity, correct ?

If so, I second this!

Submitted on Jul 31st 2026 by Ty64

i am suggesting the ability to have a drop table be "in order" according to the current drop page

for forest, this would be:
wood > mushroom > straw > hide > antler > arrowhead > bird egg > fire ant > gold feather > gold leaf > frog

it will ALWAYS show in this order, and if you are don't collect an item that click/cider/palmer, it will disappear (like how it currently is). for example, if i explore 100 times this click, it may collect wood > arrowhead > fire ant. but it will not "shuffle" the results, making them easier to read back to back when i click another time. (the following click may show wood > fire ant, but it will NOT show as fire ant > wood, making it easier to read "in order", as that's the cleanest way to say it)

as of current, mushroom and wood shuffle back and forth constantly when rapidly exploring, and it can be hard to track them as they keep swapping position in the "explore presentation" to the player. not to mention by random chance, if your first explore is a frog... it literally becomes frog > wood > mushroom. it happens more often than you'd think

Submitted on Aug 5th 2026 by mice-stro

- Ahh okay, makes plenty sense to me! Devs please consider.

Submitted on Aug 5th 2026 by Ty64

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