Add a farm supply perk that enables a toggle per item that when enabled if the item were to be voided it would first go to your storehouse if possible.
Game design wise this would incentivize getting bigger and bigger storehouses.
Comments
- I’d love that perk; could have the items on a “wishlist” that when max’d would get stored if empty storage slot. If some of that item is already stored more of it will be added then voided when filled.
I second this.
