Task: Improve existing Giveaway mechanics for givers without breaking existing mb system
Complication: Handing out goods to winners is slowed, gated, and downright broken due to pending and variable response times waiting for cmb. This tarnishes the experience for everyone involved. Does it work? Kinda. Can we do better? See below.
Proposition: A customizable gift basket allowing the winner to collect at leisure, without slowing the giveaway process.
Process: A Giveaway Operator fills basket with prize winnings. Options to save prize "packages", maybe using a bow (or not) to lock in and secure - (i.e. 100 LN, 100 OJ, 100 AC.). Operator then runs game, selects winners, and sends out the gift baskets at a blistering speed of maybe 4 clicks per winner. Name -> Mb -> Basket -> Send.
Challenges & Considerations: The item or employed solution should not stack so as not to complicate the existing mb system. This is intended as an improvement and not a replacement. Should not be abusable for either giver or receiver like stacking gift baskets as an alternate storage. This may require an alternative approach such as employing unique baskets or consider a single purchasable "upgrade" to the mb, functioning like a "secure delivery box" that scales with inventory size instead of mb size. (Would suggest silver upgrade cost over gold. Gold is too scarce for early/mid farmers). This allows players to upgrade the space at their leisure while still allowing for participation in giveaways without slowing down the process.
Comments
I am sooooo behind this!! It would even help with trading, cause once you start making bigger trades you sit in your mailbox for quite a while sometime!!
Submitted on Jul 10th 2026 by The FoolNeeded this for me since I only had 20 mailboxes max, so it was burdensome for the giveaway host and me.
Submitted on Jul 10th 2026 by PrestonNice idea, it will have applications in Trade also, where people can bundle say 2k LNs in a single basket and send it. This will help.people with smaller MBs in trade where players usually prefer someone with bigger MBs.
1 thing to consider would be that the basket should not be 'sendable' to players who are not yet eligible to receive the items within the basket. E.g. a farming 70 should not be able to receive a basket containing LN/AP.
I like the idea a lot, was still workshopping how to word something similar in here! The limits needed make sense, I dont want something to cheese the mb system (i understand gold upgrades help fund the game) but would really like the option to create themed fish bundles to give out, for example.
Submitted on Jul 10th 2026 by FishingLove this idea! It would be extra helpful to some of us who have more difficulty with all the clicking (e.g., due to chronic hand/wrist pain & mobility issues).
Submitted on Jul 10th 2026 by squigs