I think milestone type content needs added when unlocking T200.
So this is not a complaint, just a feedback and observations. And I'm no expert so Maybe there are things about to happen that I'm unawares of.
When I unlocked the tower, And when I got to T100 as well, things changed dramatically, and all Kinds of weird and new and curious things opened up in gameplay. New questlines and stories, new concerns, access finally to start working toward opening previously locked areas and functions, Lots of stuff.
When I got to T200 (recently lol) and explored around, nothing had noticeably changed. Now obviously the inv. increase has already drastically altered gameplay and concerns, as before. Expected and awesome and tricky, great!
But T200 was MUCH harder than unlocking the tower or getting to T100- and I guess, well I had/have expectations.
It was SO hard, more than any other quests, and took months, planning, failures and changes, and research. Those last 20 GMs were each a puzzle and a sacrifice. It was a nice experience and I learned a ton. And
I fully expected a bunch of new main questlines and fun side stories to open up suddenly. And maybe even a new function or two, to work toward unlocking again.
What I saw instead was a single smallish help request, immediately finishable with not much story, a few side requests that are continuations of the 100/150/200/250 type chains, and, well that's it.
No townsfolk to congratulate me. No story to tell me why we explore the tower still and why it matters so much. One cool prize for sure, the gem, But at this point it was basically mandatory to increase the inv to keep progressing right? So it's more like a license to continue than a prize.
Anyway, I'm sorry if this sounds overly critical, I love this game and appreciate your work, it's been a Really fun experience so thank you.
Maybe we could all benefit from some stronger milestone marker type stories around T150 and T200? Maybe even some help requests/stories tied to each artifact gained at ten levels. Because they're hard and they should matter.
(Also, the two sphere effecting artifacts along the way toward the end seemed Wildly outdated and uneventful even.)
Okay have fun grow corn bye!
