DISCLAIMER: I do not how much this specific platform allows flexibility and customizability so these suggestions may not be feasible to implement due to needing to change services/hosting and making your own website.

Outline: Templates, Category/Tags, FAQ.



A template and/or maybe some post guidelines for formatting and submitting an improvement. Doing a light scour around on this website there doesn't seem to be any obvious guidance on what makes good and useful improvement posts for the dev team to consider or work on. (If there is guidance, I would suggest making it more obvious.)

Examples template not formatted ideally only a rough concept.
[ _Type:_ Feedback(i.e this site seems to be for new ideas or improving, however getting feedback from users on what they already enjoy, or how they really liked xyz implementation or didn't like abc but don'tave a specific idea to address it seems to be a useful function too, otherwise personally the semantically meaning of feedback seems irrelevant and should just be Ideas. ) vs an actionable feature Idea, Suggestion, or Improvement.] REQ.
[Tags: See next section for more info]
[_Title/Idea:_ could potentially be broken up into two, or character limited, essentially boil down the info in the improvement for at a glance.] REQ.
[_Idea Long Description:_ describing the idea in full]
[_Co-signers:_ Any players that you've discussed this with or who have shown support for it, maybe listing IGN, if they're a staff member, where it was shown (irl, discord, reddit, in game), basically to indicate any active community pillars] opt.
[_What you were doing in game when you thought of this?:_ To illustrate the thought process, and systems that frustrated or inspired a players idea and what scope could potentially be involved.] Pref.
[Personal Perceived importance to the community/prioritly and why: To explicitly give a place to explain this versus the indirect more external less narrative answer in the prior response, as this would be more of a "internal monolgue, thought" versus what was happening. This could be a potential drawback but I think this community seems mature and literate enough to be relatively trusted not just to say OH everything I say is super important. In the end the metric may hold no water, due to the potential variability.] pref/opt.
[_Potential Roadmap/Resources: _ Basically the idea of how much work/how long it would be. Of course this could also have the same flaw the prior one has, as a lot of lay/non-devs don't understand what is hard or easy to implement, time, scope, and realism. (Source: I've heard this in many different fourms, I am also a lay person and not a dev, just a bit of a nerd) opt.
[_percieved improvement_ basically why this would be beneficial, this could be redudant as this template is basically just a whipped up one I thought of] Pref.
[_potential pitfalls/drawbacks_ pretty self explanatory, potential issues they've already thought of.] Pref.
[_Extra:_ Free form for anything not covered in the template]


GUIDANCE CONT.
While it seems to be one improvement per thread, there is nothing stopping me from listing multiple disjointed improvements in one thread. So guidelines on what is preferred or expected here could be useful,I imagine this hasn't been added as the value added vs resource expenditure and priority is not a favorable equation and also most of the community is intelligent and this site doesn't get a boatload of activity so we can work out the general idea and to not hinder good ideas/raise barrier of entry, but even just an optional guideline under a help sub page could be nice for those that are excessively clarity seeking among us(it's me). I think this could be a potential hinderance to workflow in processing and managing feedback in the future. Especially if likes on indivual posts on this website are a metric considered for implementing the improvement, or if backend controls are primarily based on indivual posts.

For example I have come up with many ideas and/or feedback in about a month of playing this game, but I would worry about making multiple posts with all the ideas, but I would also worry about putting differing improvements all in one ticket. (S/n: Also maybe and option for quick fire high density ideas, versus more fleshed out ones.)

A good example would be ideas for gold perks, chat controls, accessibility, and quest feedback all into one. (These of course are broad, and only examples which could still be broken down into many more.)

The following section honestly applies to this whole thread.

Submitted on Apr 23rd 2026 by aceae

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