Gameplay:

Missions - mission farming is extremely tedious and forces players to choose between spending a significant amount of game time avoiding the core gameplay system that makes TC engaging (i.e., combat), or being time gated from BIS VM gear. I think progression and rewards should be tied to combat. I'm not sure what the ideal system is, but maybe it's some combination of the bounty and mission system, with longer-term challenges and scaling VM payouts based on game progress. I get that the mission system is designed to promote daily and long-term engagement, but we already have daily challenges for AC, and I think the long-term engagement effect could be retained if the grind were tied to combat-related challenges.

Clans - would benefit from additional features besides clan gear and clan control. Internal clan challenges (weekly? monthly?) similar to the daily community challenge could be fun and would promote engagement. Loot instead of a daily boost would make sense for rewards. 

Server - game performance is generally inconsistent regardless of whether I'm playing on mobile (app or web) or desktop, regardless of web browser. I'm in the US east coast with an ethernet connection on a mid-range gaming pc. Not a tech expert, so my only thought, at least for battles, is not to have the list of actions disappear and refresh every time you click/tap. When there's lag, the refresh stutters, sometimes in a consistent pattern (e.g., stutters every 10 actions), so perhaps it would help if fewer things needed to be refreshed?

UI:

Location Selection - similar to the navigation arrows at the top of the fishing and exploring menus in farmrpg, it would be helpful to have the same here (within each planet) to avoid needing to scroll down on mobile. Also, the navigation should proceed in the order in which the locations are listed. It seems to be random, so you can end up cycling through the same location multiple times and miss others, which is inefficient for titan farming and chest farming.

Gear Selection - when you click on a weapon or armor piece, it defaults to showing the top of your weapon/armor list, so you have to scroll if you want to look at anything besides your primary/helmet. It would be a nice QOL change if there were filters for each piece of gear, or if it immediately sent you down the list to the type of gear you selected. For dismantling and decoding, it would also be nice if you could select multiple things at once (as opposed to individually or doing everything in bulk at once, which are the only two options it seems).

Submitted on Apr 17th 2026 by Nightbringers

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