After completing COI we unlock the ability to produce oak, but the cost scaling is significantly more expensive than other resources, even comparable late game resources like Steel +Wire are significantly less expensive to scale than Oak.
The scaling around wood and boards has always felt tough but fair - at peak farming efficiency you can generate a net profit on investing in Wood or Boards over the course of months or years.
I can speak from experience that the process of scaling sawmill and other production resources to late game crafting is worthwhile and rewarding in the long term.
The current scaling of oak production is neither worthwhile nor rewarding in the long term unfortunately. The payback period for an ideal farm is on the order of 90 years, looking at production levels less than 10k Oak/Hr.
I would ask that the devs revisit the scaling on oak - any redesign that addresses the scaling concerns would be welcome.
Thank you for the attention to this matter.
