The idea would be to add a few new crops to the game like for example rosemary, thyme, basil and oregano, which then could be use in high amounts to craft a spice mix, for example 500 each for 1 spice mixe. The spice mix should be hard and time consuming to craft, it should first be crafted for a high price by combining all the ingredients (new crops + a container) in the workshop and then finished in the Kitchen by drying them for an extended period of time, it could then be used to highly increase the effect of an already active food for a very short period of time. For example double the effect of active food item for 5 seconds. The idea would be for spices to be a high investment, high impact item. The short duration and high investment should prevent it from being used constantly to farm and be reserved for very specific moments, like crafting very resource intensive items for mastery, carrying out extremely high value sales or gifting high amounts of high xp items to townsfolk. Spices enhancing food and loosing their strength once used would be very thematic and I think it s enhancing mechanic would bring new lade to farming and cooking for more advanced players that are left with only the most challenging activities left in the game.
Submitted on Apr 17th 2025 by JoseArcadioBuendia