This is a collection of improvement ideas, none of them are really all that big so I added them all as one instead of spamming a ton of little ones.
Inventory:
* An toggle option somewhere to have to all categories collapsed would be fantastic, or alternatively remember the state of each tab for next time you open the inventory.
* A perk similar to "Bulletin Board" and "Mastery tracker" that will allow you to track a limited item stock without having to go to the inventory to do so, i.e. if I'm needing to craft blue pouch for a quest, it would be very useful to track the current stock of blue feather, glass bottles (and materials to make them), hide and leather, and tracking the quest itself is rather useless for efficiently gathering the crafting items.
Workshop:
* Category view similar to inventory, especially if you can make your own groups to easily expand and collapse.
Meals:
* possibly a perk to add option to eat meals based on context of the page you are on, such as Sea pincher/cat's meow if you are in a fishing location, Neigh/Quandary Chowder/Cabbage stew/Lemon pie in exploration areas, Breakfast boost and Cookies when on the "My Farm" page, Mushroom stew/shrimp-a-plenty on crafting/fishing/mastery/exploration pages
* Persistent meal timer so you know how long is left on a meal even if you aren't on the home page, could be bottom right across form mastery/quest tracker.
My farm:
* Option for the "selected seed" to not change unless you do it manually, it's really annoying when it changes after you buy seeds at the store. I want the option to stay what it is until I change it.
* Add amount of raptors to the farm dashboard numbers similar to how pigs, chickens and cows say how many you have.
Kitchen:
* Add timer for next available action to the overview, currently if you sit on the main kitchen page and one of the actions becomes available, the page wont ever let you know unless you refresh it, it would be nice with a timer that would at least count down to 0:00 so you know something is available.
Town:
* "Buy all" option at the country store for filling up stock for all available seed types, it's extremely tedious going through every seed, hitting "max" and "buy", made worse by the "max" resetting to your crop row capacity any time you buy anything.
* Wheel of borgen: add the cost of the next spin to the right side of the tile, similar to how you have "X on sale" for the farm supply, "ready" for the vault and the number of pet items on the pet store/wishing well throws on the wishing well.
Mailbox:
* functionality change when you click the "icon" portion of an item in the mailbox, anywhere else in the game if you click an icon it takes you to the item page, and in many places I often do it to quickly see how many I have of something, and in the mailbox if I have an item that's in red because it would bring me over the cap I would love to be able to see how many I would void if I picked it up without having to go thorugh multiple pages to do so.
Fishing:
* A dropdown for bait selection instead of having to load another page and then return to swap bait.
Item detail page
* It'd be nice if I could hide some of the datapoints about an item, most of the time I look at an item page it's to see how many I have, craft or send to an NPC, check mastery progress or mailability status. Most of the data I would love to be able to hide to reclaim some vertical space to fit more of the information of the things I actually need in the initial screen-size. Something like the XP value of an item is worthless once you hit 99 in the relevant skill, it's just wasted space.
* An option to reset the "mail to" option so that you can prevent accidentally chucking 5000 Large Nets or some other valuable mailable item to some random NPC .
Library:
* Remember the state of "spoiler" sections after clicking a link and going "Back" instead of having the entire page collapse making it hard to find your place again.
UI usability/looks on mobile/PC:
-- problems on phone:
* Drop down lists are far too long in some places, the craftworks is particularly terrible where you get a dropdown of every single craftable item in the game to scroll through if you want to add an item, for instance if I want to work on almost any wooden mastery, I have to scroll to the Ws to add an item to craftworks, that's probably scrolling thorugh 15 phone-heights worth of items to get there.
* Drop down lists are still black on white in dark-mode, again particularly bad on the craftworks page because the dropdown flashbangs the entire screen with pute max-brightness white.
-- Problems on PC
* On the profile page, the background artworks get trimmed to letterbox format and honeslty it just looks bad, it's such a shame because the artwork is gorgeous, I'm sporting the "Aurora" one right now, and I only get a little sliver of the image, I don't get the nice tree-line sillouette, it'd be much better-looking if there was a limit to how much it would get cropped and the profile was just blank on the left and right of it instead of removing most of the nice image in an effort to fill the entire width.
* Left-adjusted names and right adjusted quantities looks very awkward on a large screen, it'd look better and be easier to digest if the left and right side was closer together if the window is wide.
Comments
Seed change after purchase is really annoying. I hope they will fix it or add an option to turn it off.
Submitted on Feb 24th 2025 by ozerme