With the clan control release. This suggestion comes from the fact that some places are easier to take them others. Scaling it correctly would make a lot of these higher places a lot more valuable since they are the same bonus as collecting lower planets..
Submitted on Apr 17th 2020 by Pure fire x2
Since enemies on earth are so easy, its easy to bang out 1000 kills. Now this creates a lot more of a battle for those places, but with places like Mount Olympus, or the underworld. it should be dropped for the number of required kills or at the very least get a higher bonus upon collecting the place..
Change kills to points so
Submitted on Apr 18th 2020 by Visneer
You could have 1 hit kills get 1 point, 2 hit kills get 2 point, upto 10 hit kills get 10 points, so heavy hitters get less kills.
Or make the the points a ratio of player power vs area power, so at MO those with 20K power get more points than those with 50K power.